State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2023

Top Down Games Performance in Chile - Q4 2022

Explore the performance of the top 5 top-down games in Chile during Q4 2022, including trends in weekly downloads, revenue, and active users.

Top Down Games Performance in Chile - Q4 2022

In the fourth quarter of 2022, the top-down games category in Chile saw varied performance across the top 5 applications. Here’s a closer look at the trends in weekly downloads, revenue, and active users for each game.

Brawl Stars from Supercell showed a significant rise in weekly revenue, starting at around $16K in late September and peaking at approximately $27K by the end of December. Weekly downloads also saw an upward trend, starting at about 7K and reaching nearly 16.6K in the last week of December. The game maintained strong weekly active users, increasing from around 455K to over 696K throughout the quarter.

Clash Royale, another title from Supercell, had a fluctuating revenue pattern with a peak of $26K in early October and a low of about $10.5K in mid-October. Weekly downloads were relatively stable, ranging from 7.5K to 13.6K, with the highest number recorded in late October. Weekly active users saw a gradual decline from over 1.09M to approximately 1.06M by the end of the quarter.

Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. experienced a steady weekly revenue, averaging around $12K to $17K, with a peak of $17K in late December. Weekly downloads, however, showed a downward trend, starting at nearly 4K and dropping to about 3.2K. Weekly active users remained stable, hovering around 115K throughout the quarter.

League of Legends: Wild Rift from Riot Games saw a peak in weekly revenue at $22K in late October, with a general trend between $7K and $16K for the rest of the quarter. Weekly downloads were fairly consistent, ranging from 3.7K to 5.6K, with the highest number in the last week of December. The game maintained a steady weekly active user base, fluctuating between 64K and 73K.

Candy Crush Soda Saga by King had a stable revenue trend, averaging around $11K to $13K weekly. Weekly downloads varied, peaking at over 5.3K in early October and dropping to approximately 3K in mid-December. Weekly active users saw a slight decline, starting at about 103K and ending the quarter at around 95K.

These insights are based on data from Sensor Tower. For more detailed information and further insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023